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string barlabel= | ( barlabel bar label )(bar label)
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int barlabelfat= | bar label fatness
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float barlabelsz= | bar label font size
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bool barmove=n [y/n] | adjust scalebar position, if bartype=h
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string bartype= | [v,h] vertical or horizontal bar (default is v)
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string barunit= | ( barunit bar unit )(bar unit)
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float barwidth=0.36 | scale bar size
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int cubelinecol=framelabelcol | cube lines color
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float d1num= | axis1 tic increment
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float d2num= | axis2 tic increment
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float d3num= | axis3 tic increment
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float d4num= | axis4 tic increment
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floats dash= | line dash type
0 continuos (default)
1 fine dash
2 fine dot
3 dash
4 large dash
5 dot dash
6 large dash small dash
7 double dot
8 double dash
9 loose dash The part after the decimal point determines the pattern repetition interval [n2]
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string dbarnum= | scalebar tic increment
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int font=-1 | font to use in text
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string format1= | tick mark format
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string format2= | tickmark format ()
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string format3= | tickmark format
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string formatbar= | format for ticmark labels in the scalebar
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bool framelabel1=(bool) (NULL != label1) [y/n] | to put numbers at frame ends
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bool framelabel2=(bool) (NULL != label2) [y/n] | to put numbers at frame ends
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bool framelabel3=(bool) (NULL != label3) [y/n] | to put numbers at frame ends
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int framelabelcol=VP_YELLOW | frame labels color
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float g1num= | grid mark sampling on first axis
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float g1num0= | grid mark origin on first axis
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float g2num= | grid mark sampling on second axis
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float g2num0= | grid mark origin on second axis
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bool grid1= [y/n] | to draw grid on first axis
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bool grid2= [y/n] | to draw grid on second axis
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int gridcol=grid? VP_RED: framecol | grid color
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float griddash=0.0f | grid dash pattern
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int gridfat=1 | grid fatness
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string label1= | label on the first axis
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string label2= | label on the second axis
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string label3= | label on the third axis
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int labelfat= | label fatness
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float larnersz=0.0f | give the font size as a fraction of the total screen height,
this is based on Ken Larner's 1/20 rule.
Any positive larnersz value will overwrite labelsz with
the appropiate rule
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int n1tic= | axis1 number of ticmarks
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int n2tic= | axis2 number of ticmarks
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int n3tic= | axis3 number of ticmarks
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int n4tic= | axis4 number of ticmarks
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int nbartic= | number of scalebar ticmarks
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float o1num= | axis1 tic origin
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float o2num= | axis2 tic origin
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float o3num= | axis3 tic origin
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float o4num= | axis4 tic origin
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float obarnum= | scalebar tic origin
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bool pad=pad1 [y/n] | pad plotting area
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ints plotcol= | line color
7 white
6 yellow (default)
5 cyan
4 green
3 magenta
2 red
1 blue
0 black [n2]
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ints plotfat= | line fatness [n2]
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bool scalebar=n [y/n] | plot a scalebar
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float screenht=VP_STANDARD_HEIGHT |
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float screenratio=VP_SCREEN_RATIO |
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float screenwd=screenht / screenratio |
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float tickscale=0.5 | ticks scaling
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float tickscale1=tickscale | ticks scaling on first axis
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float tickscale2=tickscale | ticks scaling on second axis
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float tickscale3=tickscale | ticks scaling on third axis
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float tickscale4=tickscale | ticks scaling on fourth axis
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string title= | ( title plot title )(plot title)
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bool transp=transp1 [y/n] |
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string unit1= | unit on the first axis
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string unit2= | unit on the second axis
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string unit3= | unit on the third axis
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bool wantaxis= [y/n] | if draw axes
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bool wantaxis1= [y/n] | if draw first axis
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bool wantaxis2= [y/n] | if draw second axis
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bool wantaxis3= [y/n] | if draw third axis in cube plots
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string wherebarlabel= | where to put bar label (top,bottom,left,right)
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string wherebartics= | ( wherebartics where to put scalebar ticmarks )(where to put scalebar ticmarks)
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string wheretics= | ( wheretics where to put ticmarks )(where to put ticmarks)
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string wheretitle= | where to put title (top,bottom,left,right)
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string wherexlabel= | where to put horizontal axis (top,bottom)
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string whereylabel= | checking to see if wantaxis is fetched (where to put vertical label (left,right))
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bool yreverse=yreverse1 [y/n] |
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