sfmoveout
(4.0)
index
system/seismic/Mmoveout.c
Put spikes at an arbitrary moveout
Synopsis
sfmoveout < warp.rsf > out.rsf n1= d1=1. o1=0. eps=0.1 nw=10
Parameters
float
d1=1.
time sampling
float
eps=0.1
stretch regularization
int
n1=
time samples
int
nw=10
wavelet length
float
o1=0.
time origin
Used In
SEP
pyramid/model
pyramid/pyramid