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Published as SEP report, 100, 211-222 (1999)
Texture synthesis and prediction error filtering
Abstract:
The spectrum of a prediction-error filter (PEF) tends toward the inverse spectrum of the
data from which it is estimated.
I compute 2-D PEF's from known ``training images'' and use them to synthesize
similar-looking textures from random numbers via helix deconvolution.
Compared to a similar technique employing Fourier transforms, the PEF-based method is
generally more flexible, due to its ability to handle missing data, a fact which I
illustrate with an example.
Applying PEF-based texture synthesis to a stacked 2-D seismic section,
I note that the residual error in the PEF estimation forms the basis for ``coherency''
analysis by highlighting discontinuities in the data, and may also serve as a measure
of the quality of a given migration velocity model.
Last, I relate the notion of texture synthesis to missing data interpolation and show
an example.
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| Texture synthesis and prediction error filtering | |
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2013-03-03