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float amp=1000 | maximum amplitude of ricker
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file check= | auxiliary output file name
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bool chk=n [y/n] | check whether GPU-CPU implementation coincide with each other or not
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bool csdgather=n [y/n] | default, common shot-gather; if n, record at every point
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float fm=10 | dominant freq of ricker
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int gxbeg= | x-begining index of receivers, starting from 0
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int gzbeg= | z-begining index of receivers, starting from 0
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int jgx=1 | receiver x-axis jump interval
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int jgz=0 | receiver z-axis jump interval
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int jsx= | source x-axis jump interval
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int jsz=0 | source z-axis jump interval
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int kt=100 | check it at it=100
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int ng= | total receivers in each shot
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int nt= | total modeling time steps
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int sxbeg= | x-begining index of sources, starting from 0
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int szbeg= | z-begining index of sources, starting from 0
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file time= | auxiliary output file name
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